If you are building a Bungee plugin, the artifactId should be blcmodapibungee. If you are building a Bukkit plugin, the artifactId should be blcmodapibukkit for below 1.17, or blcmodapibukkit-1.17 for 1.17. Create a maven project for your plugin, with the following pom file contents.Clone our Mod API repository from GitHub, and build it once for the dependencies to load.Getting startedīefore getting started, you need to make sure to have done the following: This article will go through how to set up an example plugin, and how to hook into our mods using our API. Currently, we support this for Waypoints, TNT Time, and Height Limit Overlay. Since version 2.0 of our mod API, it is now possible to directly hook into a few of our mods. You can read more about the Badlion Mod API and the installation process on our GitHub repository page. Since the version 2.0 of our mod API plugins, it is now also possible to limit CPS and use our Timer API directly in this plugin, where previously these were located in different repositories. The Badlion Mod API is a public plugin to give servers the ability to deactivate certain mods or features of mods while they are playing on the server.
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